![]() Frozen Soul: At the start of a Rite, the adversary’s Pyre automatically suffers damage: -10.Flame Leech: After dousing adversary’s Pyre, bearer’s Pyre recovers health equal to up to 50% of damage dealt (Talisman cannot be leveld up).Faith Stone: Grants the bearer: +8 Hope.Faerie Spirit: After bearer banishes an adversary, spawn a Moon-Drop, which briefly grants infinite stamina (Talisman cannot be leveled up).Dying Flame: While the bearer’s Pyre has less health than the adversary’s, bearer deals bonus damage: +8.Cur Fang: When plunging into the adversary’s Pyre, the bearer deals bonus damage: +8.Bright Wisp: If banished while possessing the Orb the bearer has a chance to automatically pas it: 100% chance.Bottled Void: After getting banished the bearer returns in a burst that draws in nearby adversaries (Talisman cannot be leveled up).Black Hoof (Cursed Talisman): The bearer has +100% more Stamina than usual, but cannot grasp the Orb.Black Heart (Cursed Talisman): After getting banished, bearer either returns with infinite stamina, or as a fast-moving Howler.Black Claw (Cursed Talisman): The bearer’s Aura remains while graping the Orb, but cannot be cast.When dousing the adversary’s Pyre, bearer deals bonus damage: +8 Ashen Coal: At the start of a Rite, the bearer’s Pyre automatically gains +30 health.You level up Talismans by purchasing Star Dust from the Slugmarket). (These are based on the fully leveled-up versions of each Talisman to give you an idea of their full potential. ![]() To better aid you in your decision making, here is a complete list of all Pyre Talismans with their effect descriptions. ![]() As you progress through the game, you’ll unlock more and more, but how do you know which ones to save up for and which ones to leave behind? In Pyre, each Exile you play with will have access to a whole host of Talismans, but they’re each only allowed to use one.
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